LightPLU VS GiLight2D

Compare LightPLU vs GiLight2D and see what are their differences.

LightPLU

Light Intensity converter via PLU(Physical Light Units) for URP (by 8izips)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
LightPLU GiLight2D
1 1
23 124
- -
4.6 7.5
12 months ago 3 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LightPLU

Posts with mentions or reviews of LightPLU. We have used some of these posts to build our list of alternatives and similar projects.

GiLight2D

Posts with mentions or reviews of GiLight2D. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing LightPLU and GiLight2D you can also consider the following projects:

TAA_Unity_URP - Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline

Unity-SRP-VXGI - Voxel-based Global Illumination using Unity Scriptable Render Pipeline

VertexAnimation - Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

realism-effects - SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism

PostProcessingURP - A collection of post processing effects for unity URP

URP-PSX - PSX retro graphics plugin for URP with Shadergraph in Unity

light-game - You control a light that gets larger the faster you move.

URP_BlitRenderFeature - Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.