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Top 10 C# Real-time Projects
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Fusion
Build real-time apps (Blazor included) with less than 1% of extra code responsible for real-time updates. Host 10-1000x faster APIs relying on transparent and nearly 100% consistent caching. We call it DREAM, or Distributed REActive Memoization, and it's here to turn real-time on!
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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BoardGames
New Stl.Fusion sample and a fully functional web app allowing you to play real-time multiplayer board games. Powered by Stl.Fusion, Blazor, and .NET 5.
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mig-service-dotnet
MIG is a .Net library providing an integrated solution for developing networked applications and real time web applications
Project mention: Show HN: Actual Chat – Blending text and voice into a single medium | news.ycombinator.com | 2023-12-08- Even frequent exchanges like, “Hey, I’m heading to Costco, need anything?” where the follow-up is easier spoken than typed, or may require a brief brainstorming - “Oh, remember our neighbors are visiting us on Sunday?”
That’s how 8 years later (2 years ago) me and my co-founder decided to implement a new chat app.
— Technology —
To make it short, I’ll post just one point here: Actual Chat is based on Fusion (https://github.com/servicetitan/Stl.Fusion) - think MobX / computed observables, but distributed. In Actual Chat, the state it manages spans from our servers to every client app, creating an eventually consistent “state mesh”. The unified state management, where clients and servers use exactly the same abstraction to “observe” the changes happening to any bit of content, is quite a challenge from the technology standpoint. IMO it alone deserves a brief look.
P.S. Thank you for reading up to this point!
Branchless or not in this case, it still touches memory in not so good pattern. I found that a significant speedup of a classic BS could be achieved by switching to linear SIMD search when the remaining range has a width of 3-4 SIMD lines (or maybe even a little more). The bounds of that range are likely already touched and in cache, then prefetching helps. It gives 30-50% gain on 1K items array of integers, 10-25% on 1M items, depending on data distribution. Here is an example in C#: https://github.com/Spreads/Spreads/blob/main/src/Spreads.Cor...
Project mention: Sharing WebSocket Connections between Browser Tabs and Windows | /r/webdev | 2023-06-02The article is using a SharedWebWorker as a gateway to the same websocket connection. But this won't work on mobile browsers. So, as I said, you need a websocket connection for each tab. But they will connect to the same gateway that will provide the same data channel to each connected client. It can be SignalIR or any other one, like this one I wrote MIG and actually using for a home automation server.
C# Real-time related posts
- Fast, Typesafe Binary Serialization
- Azure SignalR no .NET 8
- Bebop introduces JSON-Over-Bebop for fast runtime type validation of raw JSON in JavaScript/TypeScript; faster than Zod and other alternatives
- Bebop (Better Protocol Buffers) v2.7.0: watch mode, service streams, improved REPL, and compiler plugins RFC
- Bebop (Better Protocol Buffers) v2.7.0: watch mode, service streams, improved REPL, and compiler plugins RFC
- Bebop (Better Protocol Buffers) v2.7.0: watch mode, service streams, improved REPL, and compiler plugins RFC
- Bebop (Better Protocol Buffers) v2.7.0: watch mode, service streams, improved REPL, and compiler plugins RFC
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A note from our sponsor - SaaSHub
www.saashub.com | 19 Apr 2024
Index
What are some of the best open-source Real-time projects in C#? This list will help you:
Project | Stars | |
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1 | bebop | 1,822 |
2 | Fusion | 1,789 |
3 | Spreads | 417 |
4 | azure-signalr | 400 |
5 | WampSharp | 384 |
6 | SignalR.Orleans | 286 |
7 | GiLight2D | 122 |
8 | BoardGames | 70 |
9 | mig-service-dotnet | 14 |
10 | signalr-socket-dotnet5 | 5 |