ShaderGraphBaker VS OpenGraphGUI

Compare ShaderGraphBaker vs OpenGraphGUI and see what are their differences.

ShaderGraphBaker

Use ShaderGraph as a texture creation tool! (by omid3098)

OpenGraphGUI

An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while providing ease-of-use to developers via tagging. (by RobProductions)
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ShaderGraphBaker OpenGraphGUI
1 2
60 27
- -
0.0 4.2
almost 2 years ago 4 months ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ShaderGraphBaker

Posts with mentions or reviews of ShaderGraphBaker. We have used some of these posts to build our list of alternatives and similar projects.

OpenGraphGUI

Posts with mentions or reviews of OpenGraphGUI. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-31.

What are some alternatives?

When comparing ShaderGraphBaker and OpenGraphGUI you can also consider the following projects:

ProceduralToolkit - Procedural generation library for Unity

UpmGitExtension - This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.

URP-PSX - PSX retro graphics plugin for URP with Shadergraph in Unity

Sceelix - A procedural generation software for automating 2D/3D content creation.