ShaderGraphBaker
Use ShaderGraph as a texture creation tool! (by omid3098)
tension-tools
The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that you see in the showcase above. The following implementation will work with Rigged Geometry as well as BlendShapes/MorphTargets. (by apilola)
ShaderGraphBaker | tension-tools | |
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1 | 1 | |
60 | 63 | |
- | - | |
0.0 | 4.2 | |
almost 2 years ago | 12 months ago | |
C# | C# | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ShaderGraphBaker
Posts with mentions or reviews of ShaderGraphBaker.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Following a great tutorial by Erindale Woodford in Blender, I could make a procedural brick shader using ShaderGraph in Unity. (with some modifications)
You can Read more about that here. or get the source code at my Github.
tension-tools
Posts with mentions or reviews of tension-tools.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Tension Tools: Open Source Package - Github Link in the comments
GitHub Link: https://github.com/apilola/tension-tools
What are some alternatives?
When comparing ShaderGraphBaker and tension-tools you can also consider the following projects:
ProceduralToolkit - Procedural generation library for Unity
URP-PSX - PSX retro graphics plugin for URP with Shadergraph in Unity
Sceelix - A procedural generation software for automating 2D/3D content creation.