ProceduralToolkit VS Parameterize.Net

Compare ProceduralToolkit vs Parameterize.Net and see what are their differences.

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ProceduralToolkit Parameterize.Net
2 2
2,429 26
4.0% -
0.0 0.0
over 1 year ago almost 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ProceduralToolkit

Posts with mentions or reviews of ProceduralToolkit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-03.

Parameterize.Net

Posts with mentions or reviews of Parameterize.Net. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-10.

What are some alternatives?

When comparing ProceduralToolkit and Parameterize.Net you can also consider the following projects:

RoadArchitect - Road Architect for Unity

Edgar-Unity - Unity Procedural Level Generator

fungus - An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.

WaveFunctionCollapse - Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

creature-creator - Create your own creatures to explore online worlds with friends and collect new parts to upgrade your stats and abilities! Complete quests, battle enemies, challenge friends to minigames, or just have fun roleplaying — the possibilities are endless when your imagination is the limit!

Parametrize.Net - Parameterize.Net is a library that allows developers to represent complex objects using float array. [Moved to: https://github.com/PasoUnleashed/Parameterize.Net]

SplineMesh - A Unity plugin to create curved content in real-time with bézier curves

hego - Metaheuristics / Blackbox Optimization Algorithms for Go: Simulated Annealing, Genetic Algorithm, Ant Colony Optimization, Tabu Search, Particle Swarm Optimization ...

UnityBezierSolution - A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

zoofs - zoofs is a python library for performing feature selection using a variety of nature-inspired wrapper algorithms. The algorithms range from swarm-intelligence to physics-based to Evolutionary. It's easy to use , flexible and powerful tool to reduce your feature size.

ShaderGraphBaker - Use ShaderGraph as a texture creation tool!

BGCurve - Bezier spline editor for Unity game engine