Parameterize.Net
Edgar-Unity
Parameterize.Net | Edgar-Unity | |
---|---|---|
2 | 2 | |
26 | 753 | |
- | - | |
0.0 | 7.4 | |
almost 2 years ago | about 2 months ago | |
C# | C# | |
MIT License | MIT License |
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Parameterize.Net
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C# Library capable of creating very complex structures from float arrays. Say goodbye to randomization code.
Github: https://github.com/PasoUnleashed/Parameterize.Net
- C# Library capable of creating very complex structures from randomized float arrays. Say goodbye to randomization code.
Edgar-Unity
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Procedural generation of cave levels inspired by Stardew Valley
This is my prototype of a procedural level generator that produces cave levels similar to what can be found in Stardew Valley. My ultimate goal is to make it possible to combine procedurally generated and handmade rooms in my graph-based level generator (github, itch.io).
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Trying to make a platformer roguelike, spelunky style.
You might want to take a look at this: https://github.com/OndrejNepozitek/Edgar-Unity
What are some alternatives?
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Edgar-DotNet - Configurable procedural layout generator
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Parametrize.Net - Parameterize.Net is a library that allows developers to represent complex objects using float array. [Moved to: https://github.com/PasoUnleashed/Parameterize.Net]
Fighting-Game - This is a 2d fighting game that I'm making with Unity and C#.
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zoofs - zoofs is a python library for performing feature selection using a variety of nature-inspired wrapper algorithms. The algorithms range from swarm-intelligence to physics-based to Evolutionary. It's easy to use , flexible and powerful tool to reduce your feature size.
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creature-creator - Create your own creatures to explore online worlds with friends and collect new parts to upgrade your stats and abilities! Complete quests, battle enemies, challenge friends to minigames, or just have fun roleplaying — the possibilities are endless when your imagination is the limit!
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