fungus VS PokemonUnity

Compare fungus vs PokemonUnity and see what are their differences.

fungus

An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more. (by snozbot)

PokemonUnity

A LEGACY Unity project to help build Pokémon-esque RPG games. (by PokemonUnity)
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fungus PokemonUnity
6 5
1,552 1,660
1.0% 0.7%
0.0 6.6
12 months ago 9 months ago
C# C#
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fungus

Posts with mentions or reviews of fungus. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-31.

PokemonUnity

Posts with mentions or reviews of PokemonUnity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-20.

What are some alternatives?

When comparing fungus and PokemonUnity you can also consider the following projects:

VisualNovelVisualizer - Visual Novel Visualizer - an experiment in writing Visual Novels and visualizing its flow

AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files

Zenject - Dependency Injection Framework for Unity3D

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

moonsharp - An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.

pkhex-bulk-egg-generator - Bulk generate eggs in PKHeX.

godot-headers - Headers for the Godot API supplied by the GDNative module.

santorini-unity-minimax - Artificial Intelligence with Minimax algorithm in Santorini board game in Unity (C#)

ProceduralToolkit - Procedural generation library for Unity

TileMaps - Example repository for organizing generic tile maps in Unity with C#

Godot-EventSystem - 🪧 An easy but powerful event system implementation for Godot Engine

PokemonDoOrDie - I need to make better life choices.