fungus VS Zenject

Compare fungus vs Zenject and see what are their differences.

fungus

An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more. (by snozbot)

Zenject

Dependency Injection Framework for Unity3D (by modesttree)
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fungus Zenject
6 13
1,552 2,340
1.0% 1.9%
0.0 0.0
12 months ago 3 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fungus

Posts with mentions or reviews of fungus. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-31.

Zenject

Posts with mentions or reviews of Zenject. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-05.

What are some alternatives?

When comparing fungus and Zenject you can also consider the following projects:

VisualNovelVisualizer - Visual Novel Visualizer - an experiment in writing Visual Novels and visualizing its flow

Reflex - Minimal dependency injection framework for Unity

moonsharp - An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.

fluid-behavior-tree - Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.

godot-headers - Headers for the Godot API supplied by the GDNative module.

di-framework - ↗ A Dependency Injection framework for Unity game engine.

PokemonUnity - A LEGACY Unity project to help build Pokémon-esque RPG games.

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

ProceduralToolkit - Procedural generation library for Unity

GameDevTutorials - Houses various game development tutorials and resources.

Godot-EventSystem - 🪧 An easy but powerful event system implementation for Godot Engine

UnityCore - A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project.