Does anyone else coming from a software background struggle with integrating unity into their design patterns? Are there any particularly good resources for how to write clean code with Unity?

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • Zenject

    Dependency Injection Framework for Unity3D

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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