fungus
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more. (by snozbot)
Godot-EventSystem
🪧 An easy but powerful event system implementation for Godot Engine (by AnidemDex)
fungus | Godot-EventSystem | |
---|---|---|
6 | 1 | |
1,552 | 176 | |
1.0% | - | |
0.0 | 7.9 | |
12 months ago | about 1 year ago | |
C# | GDScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fungus
Posts with mentions or reviews of fungus.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-31.
- Any way to make .asset files?
- Does anyone know any software to help plan a story with multiple paths?
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Godot 4.0 will discontinue visual scripting
Visual scripting should be very high level and easy to extend by developers. I've used few inhouse tools along with stuff like Fungus and playmaker.
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What platforms can I use to make a visual novel?
Unity with a plugin called fungus( it's made for that ) Homepage: https://fungusgames.com/
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How do I start creating a 2D pixel-art dialogue visual novel game? (possibly with unity)
Remember seeing this (https://github.com/snozbot/fungus),I haven't used it though
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TIL Ink Fungus Combo
The thing about Ink is its Unity integration is rather barebones. However, Fungus has a lot of dialog UI and other hooks, ready to be used. So what if Ink could be read by Fungus...it should be possible to parse/convert Ink into Fungus-Lua. I once converted a Ren'Py story into Fungus-Lua so converting Ink to Fungus-Lua should be doable. Fortunately this is not necessary because the Ink-Fungus Gateway exists! With it, a Gateway system is used to make both systems work with each other.
Godot-EventSystem
Posts with mentions or reviews of Godot-EventSystem.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-23.
-
Godot 4.0 will discontinue visual scripting
Literally named Godot Event System: https://github.com/AnidemDex/Godot-EventSystem
What are some alternatives?
When comparing fungus and Godot-EventSystem you can also consider the following projects:
VisualNovelVisualizer - Visual Novel Visualizer - an experiment in writing Visual Novels and visualizing its flow
pikt - :art: Image-based poetic programming language.
Zenject - Dependency Injection Framework for Unity3D
godot-headers - Headers for the Godot API supplied by the GDNative module.
moonsharp - An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
image-to-scene
PokemonUnity - A LEGACY Unity project to help build Pokémon-esque RPG games.
ProceduralToolkit - Procedural generation library for Unity
gdnative - Rust bindings for Godot 3
ink - inkle's open source scripting language for writing interactive narrative.