Zenject VS Entitas

Compare Zenject vs Entitas and see what are their differences.

Zenject

Dependency Injection Framework for Unity3D (by modesttree)

Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity (by sschmid)
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Zenject Entitas
12 4
2,332 6,895
3.2% -
0.0 0.0
3 months ago 4 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Zenject

Posts with mentions or reviews of Zenject. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-19.

Entitas

Posts with mentions or reviews of Entitas. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-30.

What are some alternatives?

When comparing Zenject and Entitas you can also consider the following projects:

Reflex - Minimal dependency injection framework for Unity

Svelto.ECS - Svelto ECS C# Entity Component System

fluid-behavior-tree - Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.

ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

di-framework - ↗ A Dependency Injection framework for Unity game engine.

DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

fungus - An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.

gdnative - Rust bindings for Godot 3

GameDevTutorials - Houses various game development tutorials and resources.

MediaPipeUnityPlugin - Unity plugin to run MediaPipe

Medicine - Code-driven component injection toolkit for Unity.

unity-astar - A Star (A*) algorithm in C# focused on performance and setup for Unity