Our great sponsors
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ecs
Discontinued LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity (by Leopotam)
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
- LeoECS
- Actors
- Entitas
I think that Bevy has built upon the hecs for it's ECS, but there are others that are just as mature that might be a better fit, like Legion or Specs. Without knowing more about your game it's difficult to advise on what might be the better fit.
You can use Godot with Rust using the GDNative binding for Rust
https://github.com/steelx/dungeon-bevy/ -> made with Rust Bevy just for learning ECS.