The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
Top 17 Rust Ec Projects
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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mine.js
:earth_asia: A voxel world built with JS/TS/RS. (formerly mc.js) (maybe mine.ts? or even mine.rs?)
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hv-dev
Slow down, upon the teeth of Orange: Heavy is an opinionated, efficient, relatively lightweight, and tightly Lua-integrated game framework for Rust.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Server side: - https://github.com/feather-rs/feather - https://github.com/valence-rs/valence
The question arises from seeing a plethora of projects using ECS: hecs , Bevy , specs, legion
Server side: - https://github.com/feather-rs/feather - https://github.com/valence-rs/valence
With game matching the binary name used in Cargo.toml, above. The code we use is provided as an example of using the Shipyard Rust ECS. Paste the main.rs square_eater code from the repo into src/bin/main.rs in your project.
Project mention: Show HN: Elodin – A better framework for physics simulation | news.ycombinator.com | 2024-03-06Yes you can use Nox separately today. https://github.com/elodin-sys/elodin/tree/main/libs/nox . It just hasn't been released on crates.io yet, and no promises about stability. I mentioned this in a sibling comment, but we likely will have to rename Nox to something else since someone is squatting the name on crates.io
Rust Ecs related posts
- Databases are the endgame for data-oriented design
- I’m on a crusade
- Does it still make sense to roll your own ECS?
- Want to learn how to make games with Rust and the Bevy game engine? Now is a great time to jump in with the recently released Bevy version 0.10. I created a Bevy 0.10 beginner tutorial video series for those looking to learn and join our game dev community!
- Is implementing an ECS in rust a bad idea for a beginner project?
- Introducing Ambient 0.1: a runtime for building high-performance multiplayer games and 3D applications, powered by Rust, WebAssembly and WebGPU
- Avoiding Race Conditions
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A note from our sponsor - WorkOS
workos.com | 25 Apr 2024
Index
What are some of the best open-source Ec projects in Rust? This list will help you:
Project | Stars | |
---|---|---|
1 | feather | 2,550 |
2 | specs | 2,406 |
3 | valence | 2,359 |
4 | legion | 1,563 |
5 | shipyard | 664 |
6 | elodin | 378 |
7 | froggy | 300 |
8 | mine.js | 299 |
9 | INOX | 101 |
10 | bevy_combat | 65 |
11 | flax | 64 |
12 | dungeon-bevy | 16 |
13 | hv-dev | 14 |
14 | roguelike | 9 |
15 | kiwi-ecs | 9 |
16 | wedge_of_existence | 2 |
17 | cecs | 0 |
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