C# Simulation

Open-source C# projects categorized as Simulation

Top 20 C# Simulation Projects

  • Thrive

    The main repository for the development of the evolution game Thrive.

  • Project mention: Was, um Himmels willen, ist das? Super aggressiver Käfer. | /r/de | 2023-07-07
  • Unity-Robotics-Hub

    Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.

  • Project mention: Create VR-Controlled Roboter in Unity | /r/ROS | 2023-11-01

    So far I have cloned the Universal_Robots_ROS2_Description and Robotiq_2f_140 (Supported for ROS2) in my workspace. Since I want to implement my Robot in Unity I am following the Unity Integration tutorial and the moveit tutorial.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

    WorkOS logo
  • Compute-Shaders-Fluid-Dynamic-

    Fluid Simulation Implementation in Compute Shaders using Unity3D

  • ROS-TCP-Connector

  • URDF-Importer

    URDF importer

  • RAWSim-O

    A simulation framework for Robotic Mobile Fulfillment Systems

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • ActiveRagdoll

    From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)

  • Project mention: Active Ragdolls tutorials? | /r/Unity3D | 2023-05-14

    Okay. I've been looking at this for a couple of weeks now and I've found that there's math involved in creating your own Ragdoll system like quaternions and you are better off going to github.com and searching for projects that have already been started and working off that but the only thing with that approach is not understanding how to change or improve the system is a bit difficult. So, what I'm trying is to use the prefabs from the assets to use in my own system. What I'm doing is using the already rigged model and model with configurable joints attached from the system I found on github Ashleve. There's are the following tutorials that are very in depth that aren't that easy to find that I suggest you follow: 1. Ragdoll series 1 2. Ragdoll Series 2 (not in English) 3. Active Ragdoll Series 3 (Not in English) 4. Active ragdoll Series 4 To just understand the topic and create a basic ragdoll I suggest these videos 1. video 1 (concepts) 2. video 2 (concepts) 3. Video 3 (tutorial) 4. Video 4 (tutorial)

  • ZeroSimROSUnity

    Robotic simulation in Unity with ROS integration.

  • Desktop.Robot

    A library used to control your mouse and keyboard programmatically in .NET Core

  • 3D-Public-Transport-Simulator

    The 3D Public Transport Simulator is a Unity-based simulation, which uses OpenStreetMap data in order to support the simulation of worldwide locations. The development was part of a Bachelor thesis.

  • nvjob-boids

    #NVJOB Simple Boids (Flocks of Birds, Fish and Insects). Flocking Simulation. Free Unity Asset.

  • Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment

    This project is part of the CS course 'Systems Engineering Meets Life Sciences I' at Goethe University Frankfurt. In this Computer Vision project, we present our first attempt at tackling the problem of traffic sign recognition using a systems engineering approach.

  • simulationframework

    A simple and user-friendly framework for writing small graphical apps in C#.

  • CuboidalDrift

    A casual, fun, 3D indie game made with Unity

  • open-sequential-logic-simulation

    Developing an interactive learning application for sequential logic in time dependent processes. Specifically using Sequential Function Chart SFC to teach the core principle.

  • find-global-maximum

    Simulation of life like characters and several learning algorithms to test the ability of each algorithm to enable the characters reaching global maximum with minimum effort

  • autonomous-intersection

    Developing and Simulating Self-Driving Car A.I. Without Need for Traffic Lights

  • WhereDoggo

    An AI experiment teaching AI to deduce, lie, and bluff as they play a simulation of Bezier Games' One Night Ultimate Werewolf against each other.

  • boundaries-interface

    The goal of the game is to be a combination of dwarf fortress and roblox. To ethically define what the metaverse is. To be the backbone of internet real-estate.

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

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NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020). The latest post mention was on 2023-11-01.

C# Simulation related posts

Index

SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
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