Vision VS GLSL-PathTracer

Compare Vision vs GLSL-PathTracer and see what are their differences.

Vision

A modern cross-platform Vulkan based path tracing and 3d modeling application (by Illuminai)
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Vision GLSL-PathTracer
1 1
0 1,735
- -
0.0 3.1
almost 3 years ago 3 months ago
C++ C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Vision

Posts with mentions or reviews of Vision. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-04.

GLSL-PathTracer

Posts with mentions or reviews of GLSL-PathTracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2020-12-27.

What are some alternatives?

When comparing Vision and GLSL-PathTracer you can also consider the following projects:

PBR-renderer - physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches

THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

Lift - Vulkan Path Tracer with Optix Denoiser integration

path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

Cinder - Cross-platform, modular, extendable ray-tracer.

plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.

OpenTK-PathTracer - C# OpenGL Path Tracer, Real-Time GPU accelerated

RenderBender - A third party program to change Minecraft RTX's internal settings externally, directly in-memory, at runtime.

mesh-viewer - An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL

C-Path-Tracer - Path Tracer written in C. Made mostly for fun.

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