Vision VS path-tracer

Compare Vision vs path-tracer and see what are their differences.

Vision

A modern cross-platform Vulkan based path tracing and 3d modeling application (by Illuminai)
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Vision path-tracer
1 2
0 51
- -
0.0 4.2
almost 3 years ago about 2 years ago
C++ C++
- zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Vision

Posts with mentions or reviews of Vision. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-04.

path-tracer

Posts with mentions or reviews of path-tracer. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Vision and path-tracer you can also consider the following projects:

PBR-renderer - physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

Lift - Vulkan Path Tracer with Optix Denoiser integration

pbrt-rust - Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.

Cinder - Cross-platform, modular, extendable ray-tracer.

plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.

RenderBender - A third party program to change Minecraft RTX's internal settings externally, directly in-memory, at runtime.

sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description

CLUSEK-RT - Vulkan based C++ ray-tracing game engine.

ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]

ospray - An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization