path-tracer
pbrt-rust
path-tracer | pbrt-rust | |
---|---|---|
2 | 3 | |
51 | 19 | |
- | - | |
4.2 | 0.0 | |
about 2 years ago | almost 2 years ago | |
C++ | Rust | |
zlib License | Apache License 2.0 |
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path-tracer
-
Ray-tracer (Physically-based path tracer) from scratch using C++!
Link to project - https://github.com/amanshenoy/pb-path-tracer
- Show HN: Ray Tracing (Monte Carlo Path Tracer) from Scratch
pbrt-rust
What are some alternatives?
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
pbrt-v4 - Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.
rs_pbrt - Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description
tdt4230_project_raytracing - My TDT4230 project submition, a GPGPU voxel ray tracer!
CLUSEK-RT - Vulkan based C++ ray-tracing game engine.
rustracer - A toy raytracer written in Rust based on PBRT
ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]
rustracer - Vulkan path tracing with Rust
ospray - An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
F3D - Fast and minimalist 3D viewer.