path-tracer VS pbrt-rust

Compare path-tracer vs pbrt-rust and see what are their differences.

pbrt-rust

Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob. (by alexmeli100)
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path-tracer pbrt-rust
2 3
51 19
- -
4.2 0.0
about 2 years ago almost 2 years ago
C++ Rust
zlib License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

path-tracer

Posts with mentions or reviews of path-tracer. We have used some of these posts to build our list of alternatives and similar projects.

pbrt-rust

Posts with mentions or reviews of pbrt-rust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-15.

What are some alternatives?

When comparing path-tracer and pbrt-rust you can also consider the following projects:

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

pbrt-v4 - Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.

rs_pbrt - Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...

sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description

tdt4230_project_raytracing - My TDT4230 project submition, a GPGPU voxel ray tracer!

CLUSEK-RT - Vulkan based C++ ray-tracing game engine.

rustracer - A toy raytracer written in Rust based on PBRT

ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]

rustracer - Vulkan path tracing with Rust

ospray - An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization

F3D - Fast and minimalist 3D viewer.