Rust physically-based-rendering

Open-source Rust projects categorized as physically-based-rendering

Top 5 Rust physically-based-rendering Projects

  • rs_pbrt

    Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...

  • rpt

    A physically-based path tracer

  • InfluxDB

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  • rustracer

    Vulkan path tracing with Rust (by KaminariOS)

  • rustracer

    A toy raytracer written in Rust based on PBRT

  • pbrt-rust

    Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.

  • SaaSHub

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NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

Rust physically-based-rendering related posts

  • Another implementation of PBRTv3 in Rust

    2 projects | /r/rust | 15 Mar 2021
  • Compound of five cubes, rendered using Rust (rpt v0.2)

    1 project | /r/computergraphics | 26 Feb 2021
  • Compound of five cubes, rendered using Rust (rpt v0.2)

    1 project | /r/rust | 26 Feb 2021

Index

What are some of the best open-source physically-based-rendering projects in Rust? This list will help you:

Project Stars
1 rs_pbrt 798
2 rpt 407
3 rustracer 63
4 rustracer 32
5 pbrt-rust 19

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