FlaxEngine
HybridRenderingEngine
FlaxEngine | HybridRenderingEngine | |
---|---|---|
18 | 6 | |
5,461 | 1,064 | |
1.8% | - | |
9.9 | 0.0 | |
5 days ago | almost 2 years ago | |
C# | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FlaxEngine
-
Not only Unity...
Flax (MIT/C++) https://github.com/FlaxEngine/FlaxEngine
-
I would say to Unity developers, don't use Godot.
For 3D games, check out the engine: Stride Engine or Flax Engine.
-
Alternative Game Engines for Marooned Unity Developers
Flax Engine: C# and C++, Global Illumination system, Visual scripting, Full Source Code Available, 4% royalties after $250,000 (threshold is per quarter, not all time). The engine honestly looks really good, so it could be worth taking a closer look, but does lack tutorials.
- List of Unity alternatives
- Unity: We Have Heard You
-
What features would you like to see that are not available in leading game engines
It sounds like you're asking them to just remake https://flaxengine.com. (Minus ECS)
- Why is there a lack of cool repos?
- Flax Game Engine – A true game changer
-
What are people's thoughts on Flax Engine?
As the title says, what are people's thoughts on Flax Engine. (Link for anyone who hasn't heard of it)
-
Unity Face Mass Protest After CEO Purchases Malware Company, Lays Off Hundreds, & Calls Devs Idiots
Flax (4% royalty after 100k revenue) looks to be the most Unity-like, and seems to be pretty polished, if also new and lacking features. That's all I know about it so far. Its pricing model is similar to Unreal's and, like Unreal, it's source-available (but not truly open-source).
HybridRenderingEngine
-
Why Are Modern PC Games Using So Much VRAM?
Aside from that, for more foundational information about how things like rendering and shaders work, there's a plethora of content out there such as NVIDIA's "Life of a Triangle" blog post or Fabien Giesen's "A trip through the Graphics Pipeline" blog post. There's really too much to link, so I'm just gonna link this treasure trove of resources covering dozens upon dozens of articles, presentations and blog posts from general computer graphics, GPU programming and architecture, software development, OpenGL-specific resources for getting into graphics programming, etc.
-
Hi! This is my Vulkan renderer called Croissant. I decided to learn Vulkan and graphics techniques by creating a renderer. Although it is still a work in progress and lacks several features, I hope that sharing my project may be helpful to others who are also learning!
Hybrid Rendering Engine by Angelo1211
- Has anyone switched from web dev to graphics programming?
- Story: My (failed) attempt to jump to graphics at Big Ns, as a generalist C++ dev
- Is there a good, open source, realistic OpenGL renderer for us to use?
-
Looking for some tips about Compute Shaders
Also, I found this to be a nice stack of links: https://github.com/Angelo1211/HybridRenderingEngine/wiki/References#22-Compute-Shaders
What are some alternatives?
Godot - Godot Engine – Multi-platform 2D and 3D game engine
MxEngine - C++ open source 3D game engine
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
polymer - 🎨 graphics/interaction prototyping sandbox
bevy - A refreshingly simple data-driven game engine built in Rust
OpenSceneGraph - OpenSceneGraph git repository
gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
manta-ray - An open source physically based renderer.