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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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UnityAnalyticsKiller
Binary distributions of my other Unity Telemetry related projects. Basically a custom coded dll stack that replaces Unity methods and kills "analytics" or telemetry of most sorts. Also included a KSP config patcher. Based on a two person clean room reimplementation of said dlls. No non-original code. Open-domain-like, Unlicense licensed.
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InfluxDB
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Godot (free, open source) is worth looking at. It isn't as polished and pretty as Unity but it's gaining momentum, and the 4.0 update seems to be a big improvement.
Fyrox (free, open source) is another Rust engine with a more developed editor. It's more traditionally structured than bevy is (i.e. not ECS-based).
Flax (4% royalty after 100k revenue) looks to be the most Unity-like, and seems to be pretty polished, if also new and lacking features. That's all I know about it so far. Its pricing model is similar to Unreal's and, like Unreal, it's source-available (but not truly open-source).
bevy (free, open source) is up and coming in the Rust gamedev scene. It's still very new, but it's made a ton of progress in a rather short amount of time, and has a very active community of contributors and plugin authors. Maybe not something to use right away, but certainly something to keep an eye on for the future, or join in to help get it there.