DirectX-Wrappers VS bgfx

Compare DirectX-Wrappers vs bgfx and see what are their differences.

DirectX-Wrappers

Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such as enabling Anti-Aliasing or creating overlays in the game. (by elishacloud)

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (by bkaradzic)
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DirectX-Wrappers bgfx
1 71
207 14,306
- -
0.7 9.3
about 1 year ago 5 days ago
C++ C++
zlib License BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DirectX-Wrappers

Posts with mentions or reviews of DirectX-Wrappers. We have used some of these posts to build our list of alternatives and similar projects.

bgfx

Posts with mentions or reviews of bgfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing DirectX-Wrappers and bgfx you can also consider the following projects:

dinputto8 - A dll module that is designed to improve compatibility in games using DirectInput 1-7 (dinput.dll) by converting all API calls to their equivalent DirectInput 8 (dinput8.dll) ones. This allows older games to be able to use newer tools and wrappers written for DirectInput 8.

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

dxwrapper - Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

dxvk-native - D3D9/11 but it runs natively on Linux!

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

d8vk - Direct3D 8 to Vulkan translation for DXVK!

sokol - minimal cross-platform standalone C headers

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.