2D game framework/engine that is mostly code driven (not GUI-driven)

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/gamedev

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  • SFML

    Simple and Fast Multimedia Library

    SFML

  • raylib

    A simple and easy-to-use library to enjoy videogames programming

    Raylib

  • Sonar

    Write Clean C++ Code. Always.. Sonar helps you commit clean C++ code every time. With over 550 unique rules to find C++ bugs, code smells & vulnerabilities, Sonar finds the issues while you focus on the work.

  • MonoGame

    One framework for creating powerful cross-platform games.

    Monogame

  • GLFW

    A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

    GLFW

  • Phaser

    Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

    Phaser

  • rbfx

    Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.

    Urho3D, rbfx

  • urho3d

    Game engine

    Urho3D, rbfx

  • InfluxDB

    Access the most powerful time series database as a service. Ingest, store, & analyze all types of time series data in a fully-managed, purpose-built database. Keep data forever with low-cost storage and superior data compression.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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