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Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
It's a pretty good learning experience. learnopengl.com is a good way to get started.
A software 3D renderer I wrote during a games jam at work. The game is inspired by Monolith's Blood (1997).
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Glide is a cross-platform GUI library used for making desktop apps and games.
I made gui https://github.com/yoifox/GlideGUI
But then again, later I needed to re-write my other app for android and unity wasn't really free yet, so I wrote my own open source Node based renderer https://github.com/mgatelabs/H8Graph to get it done.
2D game framework/engine that is mostly code driven (not GUI-driven)
7 projects | /r/gamedev | 2 Jun 2021
Game "engine" selection for prototype.
1 project | /r/GameDevelopment | 18 May 2023
What 3d game engine should I use? I have next to no coding experience.
1 project | /r/GameDevelopment | 3 May 2023
Handmade Math A simple math library for games and computer graphics
1 project | news.ycombinator.com | 14 Mar 2023
Supernova Engine v0.1.1 released!
1 project | /r/gameenginedevs | 7 Mar 2023