unity-color-palettes VS UnityURPToonLitShaderExample

Compare unity-color-palettes vs UnityURPToonLitShaderExample and see what are their differences.

unity-color-palettes

A system to keep UnityEngine.Graphic colors consistent throughout a project. (by danielshervheim)

UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP (by ColinLeung-NiloCat)
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unity-color-palettes UnityURPToonLitShaderExample
1 6
3 6,432
- -
4.0 7.1
12 months ago 4 months ago
ShaderLab ShaderLab
BSD 3-clause "New" or "Revised" License MIT License
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unity-color-palettes

Posts with mentions or reviews of unity-color-palettes. We have used some of these posts to build our list of alternatives and similar projects.

UnityURPToonLitShaderExample

Posts with mentions or reviews of UnityURPToonLitShaderExample. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-11.

What are some alternatives?

When comparing unity-color-palettes and UnityURPToonLitShaderExample you can also consider the following projects:

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

unity-URP-2.5D-lit-shader - 2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤

Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.

unity-sdf-generator - A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

gimp-color-palettes - A collection of RGB color palettes for GIMP and Inkscape (but also Aseprite, Drawpile, Krita and MyPaint).

URP-Simple-Per-Object-Motion-Blur - A simple implementation of a Per-object motion blur effect for Unity URP (v14+)

rvc - A 32-bit RISC-V emulator in a shader (and C)

URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)

UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.

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