ShaderLab Hlsl Projects
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Post-Processing-Wireframe-Outlines
A simple post-processing outline effect that uses depth-based edge detection.
Project mention: I made a procedural distortion shader that can be rendered and controlled by individual particles. It features smooth blending against intersecting geometry seamless effects, like SHOCKWAVES. ✨⭕️ | /r/Unity3D | 2023-06-02This is a WIP for URP, and I plan on releasing it free on my GitHub alongside my other open Untity/VFX projects when I've finished.
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SonarLint
Clean code begins in your IDE with SonarLint. Up your coding game and discover issues early. SonarLint is a free plugin that helps you find & fix bugs and security issues from the moment you start writing code. Install from your favorite IDE marketplace today.
NOTE:
The open source projects on this list are ordered by number of github stars.
The number of mentions indicates repo mentiontions in the last 12 Months or
since we started tracking (Dec 2020).
The latest post mention was on 2023-06-02.
Index
Project | Stars | |
---|---|---|
1 | URP-LWRP-Shaders | 597 |
2 | Post-Processing-Wireframe-Outlines | 158 |
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