UnityURPToonLitShaderExample
unity-fbm-clouds
Our great sponsors
UnityURPToonLitShaderExample | unity-fbm-clouds | |
---|---|---|
6 | 1 | |
5,872 | 4 | |
- | - | |
7.3 | 3.2 | |
11 days ago | over 2 years ago | |
ShaderLab | HLSL | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnityURPToonLitShaderExample
-
Working on a infinite procedural generated game!
If you're using a model like that I'd recommend NiloCat's Genshin shader.
unity-fbm-clouds
We haven't tracked posts mentioning unity-fbm-clouds yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
unity-URP-2.5D-lit-shader - 2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤
ShaderGraph-Parallax-Mapping-Node-with-Channel-Select - A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.
BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)
URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader
URP-Simple-Per-Object-Motion-Blur - A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
rvc - A 32-bit RISC-V emulator in a shader (and C)
Eyeball - Unity VFX Shader Graph sample
UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)
TMP3D - A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment