UnityURPToonLitShaderExample VS URP-Simple-Per-Object-Motion-Blur

Compare UnityURPToonLitShaderExample vs URP-Simple-Per-Object-Motion-Blur and see what are their differences.

UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP (by ColinLeung-NiloCat)

URP-Simple-Per-Object-Motion-Blur

A simple implementation of a Per-object motion blur effect for Unity URP (v14+) (by Estradel)
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UnityURPToonLitShaderExample URP-Simple-Per-Object-Motion-Blur
6 1
6,906 78
1.9% -
5.5 4.1
about 1 month ago over 1 year ago
ShaderLab C#
MIT License MIT License
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UnityURPToonLitShaderExample

Posts with mentions or reviews of UnityURPToonLitShaderExample. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-11.

URP-Simple-Per-Object-Motion-Blur

Posts with mentions or reviews of URP-Simple-Per-Object-Motion-Blur. We have used some of these posts to build our list of alternatives and similar projects.
  • How to create proper motion blur?
    1 project | /r/Unity3D | 8 May 2023
    Thanks, this helped me understand why its not out of the box in URP. For anybody that finds this later - this is the most recent solution https://github.com/Estradel/URP-Simple-Per-Object-Motion-Blur

What are some alternatives?

When comparing UnityURPToonLitShaderExample and URP-Simple-Per-Object-Motion-Blur you can also consider the following projects:

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

Noisy-Nodes - Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.

unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.

URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader

rvc - A 32-bit RISC-V emulator in a shader (and C)

ShaderGraph-Parallax-Mapping-Node-with-Channel-Select - A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.

InfluxDB – Built for High-Performance Time Series Workloads
InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
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