UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP (by ColinLeung-NiloCat)
unity-URP-2.5D-lit-shader
2D Lit Sprite shader for 2.5D art style using an orthographic camera đź–¤ (by Jiaquarium)
UnityURPToonLitShaderExample | unity-URP-2.5D-lit-shader | |
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6 | 3 | |
6,754 | 95 | |
1.9% | - | |
5.4 | 3.3 | |
20 days ago | 8 months ago | |
ShaderLab | HLSL | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnityURPToonLitShaderExample
Posts with mentions or reviews of UnityURPToonLitShaderExample.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-07-11.
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Just Ina Walking and Waving
If you want to learn more about the shading, there is a public sample on github here. The birthday concert was just added to the sample reel a few hours ago. https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
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Unity/UE5 for Anime-styled game
https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample I'd use this.
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Anyone know how to do that cartoon-ish yet realistic layout?
Yea its an advance lighting toon shader I.E. https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample theres something similar for blender but I can't remember the author.
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PĂŻxel Art Sample Scene
This one: https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample, I actually like it a lot! I made a few modifications to fit my needs, but it looks great on its own
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Full map of Teyvat and Inazuma in 2.1
One of the reasons the game looks so beautiful is the power of the toon shader that they are using. take a look here for a similar shader.
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Working on a infinite procedural generated game!
If you're using a model like that I'd recommend NiloCat's Genshin shader.
unity-URP-2.5D-lit-shader
Posts with mentions or reviews of unity-URP-2.5D-lit-shader.
We have used some of these posts to build our list of alternatives
and similar projects.
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[2.5D] How to make lighting work on both sides of a billboard sprite?
If it helps, I'm currently using this shader for sprites: https://github.com/Jiaquarium/unity-URP-2.5D-lit-shader
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Just released a demo for “Night Loops” on Steam after a 2+ year journey! I developed a custom shader solution to get this oblique camera working with billboarded Pixel Art (link to shader in comments)
Here's the shader btw if you're curious. Basically what it does is modify the clip space depth as if the Sprite were vertically aligned in the space. Otherwise, you'd get really horrible clipping with this camera angle https://github.com/Jiaquarium/unity-URP-2.5D-lit-shader
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Magic in my 2.5D game.
For the sprites I have this shader: https://github.com/luo-boa/unity-URP-2.5D-lit-shader it helps with the clipping that typically happens in most 2.5D games.
What are some alternatives?
When comparing UnityURPToonLitShaderExample and unity-URP-2.5D-lit-shader you can also consider the following projects:
URP-Simple-Per-Object-Motion-Blur - A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)
prod80-ReShade-Repository - Effects created for ReShade
unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.
VfxGraphTestbed - My testbed for Unity VFX Graph
UnityURPToonLitShaderExample vs URP-Simple-Per-Object-Motion-Blur
unity-URP-2.5D-lit-shader vs UnityURP-AnimeStyleCelShader
UnityURPToonLitShaderExample vs BrimsonFX
unity-URP-2.5D-lit-shader vs prod80-ReShade-Repository
UnityURPToonLitShaderExample vs unity-fbm-clouds
unity-URP-2.5D-lit-shader vs VfxGraphTestbed