sprite-glow VS HSV-Color-Picker-Unity

Compare sprite-glow vs HSV-Color-Picker-Unity and see what are their differences.

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sprite-glow HSV-Color-Picker-Unity
2 1
2,295 638
- -
4.0 0.7
11 months ago almost 2 years ago
ShaderLab ShaderLab
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

sprite-glow

Posts with mentions or reviews of sprite-glow. We have used some of these posts to build our list of alternatives and similar projects.

HSV-Color-Picker-Unity

Posts with mentions or reviews of HSV-Color-Picker-Unity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-13.

What are some alternatives?

When comparing sprite-glow and HSV-Color-Picker-Unity you can also consider the following projects:

Godot-3-2D-CRT-Shader - A 2D shader for Godot 3 simulating a CRT

awesome-unity-open-source-on-github - A categorized collection of awesome Unity open source on GitHub (800+)

MapsSDK-Unity - This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.

UnityColorPicker - Runtime color picker for Unity

unity-raw-input - Windows Raw Input wrapper for Unity game engine

menu-controller - Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.

Click-Decal-Shader - A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

flowfield-unity - Unity project with Flow Field implementation based on Eikonal Equation.

TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)

airpeer - A WebRTC based networking plugin for Unity

URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline

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