|about 1 month ago||3 months ago|
|MIT License||MIT License|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
We haven't tracked posts mentioning URP-LWRP-Shaders yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
UnityFurShader - 🐈 Fur shader for Unity.
TAA_Unity_URP - Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline
polygon-wind - Wind shader for low poly assets in Unity.
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)
menu-controller - Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.
SpriteGlow - A sprite glow effect for Unity game engine
urp-toon-shader - 🌔 Toon shader for Unity's Universal Render Pipeline.
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
UnityColorPicker - Runtime color picker for Unity
awesome-unity-open-source-on-github - A categorized collection of awesome Unity open source on GitHub (800+)
TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)