Top 3 ShaderLab shaderlab Projects
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Sorumi's Unity Fur Shader [ Free | Github ] - An older fur shader with very few customization options.
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SonarQube
Static code analysis for 29 languages.. Your projects are multi-language. So is SonarQube analysis. Find Bugs, Vulnerabilities, Security Hotspots, and Code Smells so you can release quality code every time. Get started analyzing your projects today for free.
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Project mention: What is the best way to get started with shader and graphics programming? | reddit.com/r/gamedev | 2022-06-16
Just look up some tutorials and hit the ground running. I'll plug my introductory Unity shader tutorial, and once you've gotten the basics of writing shader code, you can check out a series such as Makin' Stuff Look Good in Unity. Once you've got that down, I think the best direction is to try to replicate effects/shaders that you see in other games. For example, how does Wind Waker achieve it's cel shaded look? Can you write some shader code to achieve that look in Unity? As you build up a library of shaders and effects, that's effectively your portfolio.
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Index
What are some of the best open-source shaderlab projects in ShaderLab? This list will help you:
Project | Stars | |
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1 | UnityFurShader | 596 |
2 | URP-LWRP-Shaders | 450 |
3 | Unity-Shader-Basics-Tutorial | 310 |
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