How would I implement a color picker for a game?

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/Unity3D

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  • HSV-Color-Picker-Unity

    HSV color picker for Unity UI

    if you want more complex may i suggest https://github.com/judah4/HSV-Color-Picker-Unity

  • UnityColorPicker

    Runtime color picker for Unity

    you can do a set of buttons like /u/NuwnAtlazy suggested. although i'd personally skip that asset - it seems too complex for good UX at runtime, it's more of a DCC editor tool IMO. heres a runtime one that's simpler: https://github.com/mmaletin/UnityColorPicker

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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