HSV-Color-Picker-Unity
UnityColorPicker
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HSV-Color-Picker-Unity | UnityColorPicker | |
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1 | 1 | |
609 | 73 | |
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0.7 | 10.0 | |
about 1 year ago | about 5 years ago | |
ShaderLab | C# | |
MIT License | MIT License |
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HSV-Color-Picker-Unity
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How would I implement a color picker for a game?
if you want more complex may i suggest https://github.com/judah4/HSV-Color-Picker-Unity
UnityColorPicker
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How would I implement a color picker for a game?
you can do a set of buttons like /u/NuwnAtlazy suggested. although i'd personally skip that asset - it seems too complex for good UX at runtime, it's more of a DCC editor tool IMO. heres a runtime one that's simpler: https://github.com/mmaletin/UnityColorPicker
What are some alternatives?
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Unity-Theme - Create palettes of colors and components for change specific color on a specific visual element. Very useful to UI.
flowfield-unity - Unity project with Flow Field implementation based on Eikonal Equation.