HSV-Color-Picker-Unity VS reactive-menu-system

Compare HSV-Color-Picker-Unity vs reactive-menu-system and see what are their differences.

reactive-menu-system

Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus. (by makeplayhappy)
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HSV-Color-Picker-Unity reactive-menu-system
1 1
609 11
- -
0.7 0.0
about 1 year ago over 3 years ago
ShaderLab ShaderLab
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

HSV-Color-Picker-Unity

Posts with mentions or reviews of HSV-Color-Picker-Unity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-13.

reactive-menu-system

Posts with mentions or reviews of reactive-menu-system. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing HSV-Color-Picker-Unity and reactive-menu-system you can also consider the following projects:

awesome-unity-open-source-on-github - A categorized collection of awesome Unity open source on GitHub (800+)

Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

UnityColorPicker - Runtime color picker for Unity

Anime-Speed-Lines - Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing

Materialize - Materialize Multiplatform ( Linux and Windows). Materialize is a program for converting images to materials for use in video games and similars. Multiplatform Version.

menu-controller - Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)

URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline