reactive-menu-system
Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus. (by makeplayhappy)
Anime-Speed-Lines
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise. (by MirzaBeig)
Our great sponsors
reactive-menu-system | Anime-Speed-Lines | |
---|---|---|
1 | 1 | |
11 | 229 | |
- | - | |
0.0 | 2.6 | |
over 3 years ago | 11 months ago | |
ShaderLab | ShaderLab | |
- | The Unlicense |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
reactive-menu-system
Posts with mentions or reviews of reactive-menu-system.
We have used some of these posts to build our list of alternatives
and similar projects.
Anime-Speed-Lines
Posts with mentions or reviews of Anime-Speed-Lines.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Released my FREE Procedural "Anime Speed Lines" Post-Processing Shader. Open source, easy to use (drag and drop...), customizable, fully unrestricted license. Link to GitHub in comments!
GitHub Download: https://github.com/MirzaBeig/Anime-Speed-Lines
What are some alternatives?
When comparing reactive-menu-system and Anime-Speed-Lines you can also consider the following projects:
Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.