reactive-menu-system VS Materialize

Compare reactive-menu-system vs Materialize and see what are their differences.

reactive-menu-system

Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus. (by makeplayhappy)

Materialize

Materialize Multiplatform ( Linux and Windows). Materialize is a program for converting images to materials for use in video games and similars. Multiplatform Version. (by maikramer)
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reactive-menu-system Materialize
1 2
11 164
- -
0.0 0.0
over 3 years ago 9 months ago
ShaderLab ShaderLab
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

reactive-menu-system

Posts with mentions or reviews of reactive-menu-system. We have used some of these posts to build our list of alternatives and similar projects.

Materialize

Posts with mentions or reviews of Materialize. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing reactive-menu-system and Materialize you can also consider the following projects:

Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

TWW2-Faction-Colors-Editor

Anime-Speed-Lines - Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

shadows

HSV-Color-Picker-Unity - HSV color picker for Unity UI

HookStagesCounter - Dead by Daylight's Killers track hooks stages of Survivors in games.

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

unity-csharp-basics-2 - This tutorial repository is to help you learn some critical fundamentals - Arrays and Loops. They usually go hand in hand so it just felt right to talk about them together. Check out the associated video tutorial for best results

TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)

jc4-console-thingy - Spawn vehicles, characters, animals, props and mess with the game in Just Cause 4.

sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing

Ball-Physics-Game - Full Unity project game where players must control a ball and reach a goal.