sprite-glow
Sprite glow effect with HDR outline (by elringus)
Godot-3-2D-CRT-Shader
A 2D shader for Godot 3 simulating a CRT (by hiulit)
sprite-glow | Godot-3-2D-CRT-Shader | |
---|---|---|
2 | 3 | |
2,321 | 309 | |
0.0% | 0.0% | |
4.0 | 3.2 | |
over 1 year ago | over 4 years ago | |
ShaderLab | GLSL | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sprite-glow
Posts with mentions or reviews of sprite-glow.
We have used some of these posts to build our list of alternatives
and similar projects.
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Added some subtle 2D glow effects to our game, and they make a big difference!
https://github.com/Elringus/SpriteGlow is what we used. It requires post-processing to be enabled. Not really a true lighting effect, more like glow outline.
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This is a short before after video about my first game called Duo Square. On the left side is the first playable prototype and on the right side is the first released version. I am wondering how many time should I spent on polishing? Do you have any suggestions?
I glad you like it! This is a combination of 2-3 effects. First I highly recommend this package from github: https://github.com/Elringus/SpriteGlow It is a good source for creating sprite glow. The other effects are mostly post-processing effects like bloom and chromatic aberration. Last but not least I have made screen shake.
Godot-3-2D-CRT-Shader
Posts with mentions or reviews of Godot-3-2D-CRT-Shader.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-02-07.
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How do I make an old-timey effect kind of like in Cuphead? I tried playing around with WorldEnvironment but couldn't quite figure it out. I'm inexperienced with shaders so a simple solution would be appreciated.
You can this effect by applying an "old crt / TV" shader and playing with the values. I would experiment with something like https://github.com/hiulit/Godot-3-2D-CRT-Shader or https://godotshaders.com/shader/vhs-and-crt-monitor-effect/ and make sure to turn on some chromatic aberration.
- Juiced the skills up a bit today Can't decide if sliding in from the Left looks better or from the top? What do you guys think?
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Hack Grid, a DOS-era puzzler has now a CRT mode!
I used this Shader, super-easy and fun to use! https://github.com/hiulit/Godot-3-2D-CRT-Shader
What are some alternatives?
When comparing sprite-glow and Godot-3-2D-CRT-Shader you can also consider the following projects:
MapsSDK-Unity - This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
Open4Es-Shader-Android - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for Android platform.
Anime-Speed-Lines - Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
Godot-Cel-Shader - A Cel Shader for the Godot Engine
flowfield-unity - Unity project with Flow Field implementation based on Eikonal Equation.
hdr-toys - A set of color conversion shaders.