Godot-3-2D-CRT-Shader
react-native-gcanvas
Godot-3-2D-CRT-Shader | react-native-gcanvas | |
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3 | 2 | |
292 | 196 | |
- | - | |
3.2 | 7.0 | |
over 3 years ago | 4 months ago | |
GLSL | JavaScript | |
MIT License | Apache License 2.0 |
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Godot-3-2D-CRT-Shader
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How do I make an old-timey effect kind of like in Cuphead? I tried playing around with WorldEnvironment but couldn't quite figure it out. I'm inexperienced with shaders so a simple solution would be appreciated.
You can this effect by applying an "old crt / TV" shader and playing with the values. I would experiment with something like https://github.com/hiulit/Godot-3-2D-CRT-Shader or https://godotshaders.com/shader/vhs-and-crt-monitor-effect/ and make sure to turn on some chromatic aberration.
- Juiced the skills up a bit today Can't decide if sliding in from the Left looks better or from the top? What do you guys think?
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Hack Grid, a DOS-era puzzler has now a CRT mode!
I used this Shader, super-easy and fun to use! https://github.com/hiulit/Godot-3-2D-CRT-Shader
react-native-gcanvas
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Is anyone using react-native-gcanvas in production?
Hi. A comment here pointed me towards this library recently. It looks like alibaba re-created the javascript canvas for use on many platforms. It looks like it was forked when they dropped explicit support for react-native.
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Should I go with IOS Native or React Native is capable?
That said, this library looks pretty decent: https://github.com/flyskywhy/react-native-gcanvas
What are some alternatives?
Open4Es-Shader-Android - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for Android platform.
WebGL-Fluid-Simulation - Play with fluids in your browser (works even on mobile)
sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing
THREE.MeshLine - Mesh replacement for THREE.Line
godot-text-gradient-shader - Allows you to add a gradient to text in godot (thereoetically other stuff too)
ux-dx - The core for UX Components and UX Animate
godot-shaders - A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
GoGL - OpenGL Engine/Tool built in Golang
Godot-Cel-Shader - A Cel Shader for the Godot Engine
VL.Fuse - A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
opl3-soundfont - This is archived and moved to Gitlab
glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL