react-native-gcanvas VS GoGL

Compare react-native-gcanvas vs GoGL and see what are their differences.

react-native-gcanvas

react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎) (by flyskywhy)

GoGL

OpenGL Engine/Tool built in Golang (by tehzwen)
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react-native-gcanvas GoGL
2 1
196 3
- -
7.0 0.0
4 months ago about 1 year ago
JavaScript JavaScript
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

react-native-gcanvas

Posts with mentions or reviews of react-native-gcanvas. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-06.

GoGL

Posts with mentions or reviews of GoGL. We have used some of these posts to build our list of alternatives and similar projects.
  • Shader compilation fails w/o changing the source
    1 project | /r/opengl | 5 Jan 2021
    And as someone else mentioned I'd ensure the string source of your shader code is null terminated by slapping a + "\x00" to the ass end of it. Feel free to checkout my project for school https://github.com/tehzwen/GoGL. Again the code isn't amazing by any means but it might be helpful

What are some alternatives?

When comparing react-native-gcanvas and GoGL you can also consider the following projects:

WebGL-Fluid-Simulation - Play with fluids in your browser (works even on mobile)

melonJS - a fresh, modern & lightweight HTML5 game engine

Godot-3-2D-CRT-Shader - A 2D shader for Godot 3 simulating a CRT

matcaps - Huge library of matcap PNG textures organized by color

THREE.MeshLine - Mesh replacement for THREE.Line

3d-core-raub - An extensible Node.js 3D core for desktop applications

ux-dx - The core for UX Components and UX Animate

Expo-Crossy-Road - 🐥🚙 Crossy Road game clone made in Expo (iOS, Android, web), THREE.js, Tween, React Native. 🐔

VL.Fuse - A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.

glslEditor - Simple WebGL Fragment Shader Editor

glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL

react-native-dom - An experimental, comprehensive port of React Native to the web.