riscv-isa-sim
Godot
riscv-isa-sim | Godot | |
---|---|---|
15 | 2,745 | |
2,211 | 83,900 | |
2.7% | 1.9% | |
9.0 | 10.0 | |
6 days ago | 6 days ago | |
C | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
riscv-isa-sim
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RISC-V simulator
Someone correct me if I'm wrong, but Spike is considered the gold standard for RISV-V simulation, in terms of support for extensions and overall correctness. As I understand it, QEMU is faster and easier to use for day-to-day for general software development.
- Help needed in building cavatools
- GCC 13 Adds RISC-V T-Head Vendor Extension Collection
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Hardware/software to run RISC-V ASM?
Spike is an RISC-V instruction set simulator: https://github.com/riscv-software-src/riscv-isa-sim
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most underrated cpp project you’ve seen?
I really like the source code for the Spike RISC-V ISA Simulator. It's not very heavily commented, though, so you really need to read the code.
- C++17 RISC-V RV32/64/128 userspace emulator library
- Buying RISC-V development board
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Is there a way to run RISCV sim spike on bare metal?
If you want to run bare metal with no RTOS, it should be possible, but you will need to replace the main startup program (https://github.com/riscv-software-src/riscv-isa-sim/blob/master/spike_main/spike.cc) with some program to set up the hardware and instantiate the simulator, load the OS image etc and then have a decent runtime environment to that supports malloc() etc and redirect IO to serial or flash memory etc. There is a bit of work you would need to do.
- switching between privilege levels
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Starting up with RISC-V
I guess you will also use Spike and the Sail model for RISC-V.
Godot
- Ask HN: Modern Day Equivalent to HyperCard?
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
What are some alternatives?
sail-riscv - Sail RISC-V model
bevy - A refreshingly simple data-driven game engine built in Rust
riscv-arch-test
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
rvv-intrinsic-doc
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
nanoCH32V305
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
riscv-gnu-toolchain - GNU toolchain for RISC-V, including GCC
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
qemu
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/