pygame_sdl2 VS bgfx

Compare pygame_sdl2 vs bgfx and see what are their differences.

pygame_sdl2

Reimplementation of portions of the pygame API using SDL2. (by renpy)

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (by bkaradzic)
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pygame_sdl2 bgfx
4 71
318 14,323
0.3% -
7.3 9.3
3 months ago 4 days ago
Python C++
GNU Lesser General Public License v3.0 only BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pygame_sdl2

Posts with mentions or reviews of pygame_sdl2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-20.

bgfx

Posts with mentions or reviews of bgfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing pygame_sdl2 and bgfx you can also consider the following projects:

Godot - Godot Engine – Multi-platform 2D and 3D game engine

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

raylib - A simple and easy-to-use library to enjoy videogames programming

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

rapt-pygame-example - Example of using RAPT to package Pygame(_sdl2) games.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

Box2D - Box2D is a 2D physics engine for games

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

sokol - minimal cross-platform standalone C headers

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2