|11 months ago||9 months ago|
|MIT License||MIT License|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
I made my first GL project using Piston.
4 projects | dev.to | 29 Jan 2022
Check out their homepage, https://piston.rs, they even show off some great examples of how their library has been used!4 projects | dev.to | 29 Jan 2022
So, I made a Tweet not too long before I made this post, and it was me showing off my first OpenGL project using Piston. And I attached two images.
Emulating the Sega Genesis - Part II
5 projects | dev.to | 12 Jan 2022
Before I could implement the display output, I needed something to draw the images onto. There are quite a few Rust crates available to create a GUI window and update it with 2D graphics. Most of these are of course intended for making games, and also include ways of getting key presses as input, which I'll also need. I looked at Piston, which I've used before on other projects, Macroquad, which also supports web assembly as well as desktop targets, Pixels, which is intended specifically for 2D games, and Minifb, which is also specifically for 2D applications, but is much simpler. I also tried out libretro, which is specifically made for video game emulation, but I found it much more restrictive than the others because of it's narrow focus.
I'm a "low-level, terminal-only" kind of developer, completely new to the game dev world. I've been working on a 2D platformer in my spare time. Can you explain to me what I'm missing out on, by not using a "game engine"?
3 projects | reddit.com/r/gamedev | 23 Sep 2021
Depends on my goals. I year ago I wanted to learn rust, so I used piston for a gamejam. (There are several rust engines including bevy, piston, amethyst. They probably vary in quality, features, and constraints.) Piston was a terrible experience because compilation is slow even on that tiny project.
Question about rust graphics libraries
4 projects | reddit.com/r/rust | 25 Jun 2021
Rust Game Engines (again)
6 projects | reddit.com/r/rust | 4 May 2021
5 Rust game engines to consider for your next project
10 projects | dev.to | 24 May 2022
Fyrox is a production-ready engine with extensive documentation and resources that focuses on 2D and 3D rendering. To use the Fyrox engine, add the following line to your Cargo.toml:
Is there a way to use piston with wasm?
10 projects | reddit.com/r/rust_gamedev | 9 Jan 2022
rg3d has recently added web support.
Game engines favouring a programming-heavy approach?
7 projects | reddit.com/r/gamedev | 5 Jan 2022
Rg3d, written in Rust: https://rg3d.rs
6 projects | reddit.com/r/rust | 4 Jan 2022
Maybe bevy plus egui? I have never used wasm or bevy though. rg3d apparently supports wasm, too, and includes its own GUI lib (but it's hard to customize the rg3d gui, as far as I can tell).
I know that rust is still a growing ecosystem but I want to know if there are any rust game engines.
2 projects | reddit.com/r/rust_gamedev | 25 Dec 2021
Why isn't rust used in game engines yet?
3 projects | reddit.com/r/rust | 19 Nov 2021
Hey Rustaceans! Got an easy question? Ask here (46/2021)!
7 projects | reddit.com/r/rust | 15 Nov 2021
Recommend checking out rg3d.
rg3d game engine now has a cheat/guide book!
2 projects | reddit.com/r/rust | 4 Nov 2021
Links: Book Sources on GitHub, rg3d game engine
Whats your favourite open source Rust project that needs more recognition?
66 projects | reddit.com/r/rust | 11 Oct 2021
[Media] rg3d 0.23 game engine - custom shaders, materials, PBR, HDR, and more!
3 projects | reddit.com/r/rust | 13 Sep 2021
GitHub, rg3d.rs, Join the Discord Server
What are some alternatives?
bevy - A refreshingly simple data-driven game engine built in Rust
godot-rust - Rust bindings for GDNative
ggez - Rust library to create a Good Game Easily
Amethyst - Data-oriented and data-driven game engine written in Rust
rust-sdl2 - SDL2 bindings for Rust
specs - Specs - Parallel ECS
narg - A tool to generate LC/AP formulas for a given seed in Noita.
Coffee - An opinionated 2D game engine for Rust
arewegameyet - The repository for https://arewegameyet.rs