|almost 2 years ago||almost 2 years ago|
|MIT License||GNU General Public License v3.0 or later|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
5 Rust game engines to consider for your next project
10 projects | dev.to | 24 May 2022
Fyrox is a production-ready engine with extensive documentation and resources that focuses on 2D and 3D rendering. To use the Fyrox engine, add the following line to your Cargo.toml:
Is there a way to use piston with wasm?
10 projects | /r/rust_gamedev | 9 Jan 2022
rg3d has recently added web support.
Game engines favouring a programming-heavy approach?
7 projects | /r/gamedev | 5 Jan 2022
Rg3d, written in Rust: https://rg3d.rs
6 projects | /r/rust | 4 Jan 2022
Maybe bevy plus egui? I have never used wasm or bevy though. rg3d apparently supports wasm, too, and includes its own GUI lib (but it's hard to customize the rg3d gui, as far as I can tell).
I know that rust is still a growing ecosystem but I want to know if there are any rust game engines.
2 projects | /r/rust_gamedev | 25 Dec 2021
Why isn't rust used in game engines yet?
3 projects | /r/rust | 19 Nov 2021
Hey Rustaceans! Got an easy question? Ask here (46/2021)!
7 projects | /r/rust | 15 Nov 2021
Recommend checking out rg3d.
rg3d game engine now has a cheat/guide book!
2 projects | /r/rust | 4 Nov 2021
Links: Book Sources on GitHub, rg3d game engine
Whats your favourite open source Rust project that needs more recognition?
66 projects | /r/rust | 11 Oct 2021
[Media] rg3d 0.23 game engine - custom shaders, materials, PBR, HDR, and more!
3 projects | /r/rust | 13 Sep 2021
GitHub, rg3d.rs, Join the Discord Server
Improving upon Entity Component Systems, introducing DG-ECM!
4 projects | /r/gamedev | 2 May 2022
Yep, we do this, it works great! We stole it from hecs and Amethyst before us. There's a nice write-up of the theory in the scheduler rework the team has been working on for the past few months.
Rust vs Go for gamedev
3 projects | /r/gamedev | 21 Dec 2021
Rust also has seemingly better libraries for the purpose. Both Bevy and Amethyst are available, and plenty more.
Simplest way to get basic programmatic tile OR voxel graphics going?
8 projects | /r/rust | 11 Dec 2021
Rust Platformer - Part 1 - Bevy and ECS
4 projects | dev.to | 7 Dec 2021
I recently stumbled upon a short YouTube video of somebody building a roguelike game in Rust. From there, jumping from resource to resource, I ended up going through (part) of this massive (and awesome) tutorial by Herbert Wolverson about his Rust library bracket_lib. In this tutorial, Wolverson builds a roguelike game with colored text characters. After reading through, I felt like writing another type of game in Rust, so I looked at the available Rust game engines. The most popular, seems to be Amethyst, but it looks like they halted their development efforts. Second in line was Bevy. People are using it, support for Android and iOS is on the way, uses an ECS and have some usage examples: looks good.
I'm a "low-level, terminal-only" kind of developer, completely new to the game dev world. I've been working on a 2D platformer in my spare time. Can you explain to me what I'm missing out on, by not using a "game engine"?
3 projects | /r/gamedev | 23 Sep 2021
Depends on my goals. I year ago I wanted to learn rust, so I used piston for a gamejam. (There are several rust engines including bevy, piston, amethyst. They probably vary in quality, features, and constraints.) Piston was a terrible experience because compilation is slow even on that tiny project.
Why I still like C and strongly dislike C++
2 projects | /r/C_Programming | 8 Jul 2021
And there's already a couple of surprisingly full-featured 3D engines already out there. Most notably Amethyst.
Rust For GameDevs
5 projects | dev.to | 8 Jun 2021
Rust, For GameDev
8 projects | dev.to | 8 Jun 2021
View on GitHub
Rust servers is down
4 projects | /r/Wrongrust | 4 Jun 2021
Is anyone having this problem? I can't connect to rocket.rs, actix.rs and amethyst.rs servers. I would play at https://tera.netlify.app/, but people out there is really toxic. I heard that Rust is getting an update while playing in a Rust server, just then rust server freezes and goes down.
How to get started?
6 projects | /r/rust_gamedev | 23 May 2021
Or should I jump directly in one of the bigger engines like Amethyst, Bevy or other?
What are some alternatives?
bevy - A refreshingly simple data-driven game engine built in Rust
rust-sdl2 - SDL2 bindings for Rust
rust-sfml - SFML bindings for Rust
gdnative - Rust bindings for Godot 3
piston - A modular game engine written in Rust
specs - Specs - Parallel ECS
rust-sdl - SDL bindings for Rust
ggez - Rust library to create a Good Game Easily
bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.