RG3D
3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox] (by mrDIMAS)
arewegameyet
The repository for https://arewegameyet.rs (by rust-gamedev)
RG3D | arewegameyet | |
---|---|---|
40 | 100 | |
3,193 | 727 | |
- | 2.2% | |
9.8 | 7.6 | |
about 3 years ago | 11 days ago | |
Rust | SCSS | |
MIT License | Creative Commons Attribution 4.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RG3D
Posts with mentions or reviews of RG3D.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-24.
-
5 Rust game engines to consider for your next project
Fyrox is a production-ready engine with extensive documentation and resources that focuses on 2D and 3D rendering. To use the Fyrox engine, add the following line to your Cargo.toml:
-
Is there a way to use piston with wasm?
rg3d has recently added web support.
- RG3D Engine 0.24 is out with major improvements in 2D support, physics, user interface, performance, and more...
- rg3d 0.24 Feature Highlights - first-class 2D games support, physics, user interface, resource management improvements, guide book and more!
-
Game engines favouring a programming-heavy approach?
Rg3d, written in Rust: https://rg3d.rs
-
Is it reasonable to build beautiful-responsive-complex frontends in Rust web frameworks with minimal html css javascript knowledge?
Maybe bevy plus egui? I have never used wasm or bevy though. rg3d apparently supports wasm, too, and includes its own GUI lib (but it's hard to customize the rg3d gui, as far as I can tell).
- I know that rust is still a growing ecosystem but I want to know if there are any rust game engines.
-
Rust in Linux, AoT Compiler in React
some game engines https://github.com/PistonDevelopers https://www.libhunt.com/l/rust/topic/game-engine https://github.com/rg3dengine/rg3d https://medium.com/pragmatic-programmers/game-development-with-rust-31147f7b6096
- [Media] rg3d live coding session #3 - curves and curve editor
arewegameyet
Posts with mentions or reviews of arewegameyet.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-22.
-
Graphics Tricks from Boomers
Why Rust? Because I wanted to use far more concurrency than usually seen in games to overcome the fundamental performance problem in metaverse clients. The graphics stack works well enough to do this.[1] But it needs to get faster and do a few more things. Basically, I need three.js for Rust. I sort of have it, but the Rust crate has been abandoned, has bugs, and now I have to maintain it.
For a while, there was much enthusiasm for Rust game dev.[2] But it kind of ran down.
[1] https://video.hardlimit.com/w/7usCE3v2RrWK6nuoSr4NHJ
[2] https://arewegameyet.rs
-
Is rust suitable for multiplayer games?
arewegameyet
-
Someday, maybe, we will be game. I hope.
"While the ecosystem is still very young, you can find enough libraries and game engines to sink your teeth into doing some slightly experimental gamedev."
- Egregoria is a city simulation with high granularity
- What is Rust's potential in game development?
-
Struggling to find practical uses for Rust
For practical uses of Rust? Whatever you want to program. People use Rust for game development, GUIs, web dev, and more. Anything where abstraction, speed, concurrency, memory safety, etc. are important, Rust will probably be a good fit.
-
Latest Zen Kernel......
Are we game yet? "Almost. We have the blocks, bring your own glue"
-
Really frustrated. [Warning: Bit of a negative rant]
Not seeing anything else that's close to photo realistic. I'm hitting the tough bugs first all too often. More than half my time has been spent on ecosystem problems.
-
What are some stuff that Rust isn't good at?
I also know of https://arewegameyet.rs/
-
Chrome ships WebGPU, a sort-of successor to WebGL. How soon do you see this being adopted by the game dev community?
Yes — and in fact, Firefox's implementation has been the go-to graphics API for folks trying to make Rust gamedev happen for a long time now. Bevy Engine's renderer is built on it, for example.
What are some alternatives?
When comparing RG3D and arewegameyet you can also consider the following projects:
bevy - A refreshingly simple data-driven game engine built in Rust
GameDev-Resources - :video_game: :game_die: A wonderful list of Game Development resources.
Amethyst - Data-oriented and data-driven game engine written in Rust
rust-rdkafka - A fully asynchronous, futures-based Kafka client library for Rust based on librdkafka
narg - A tool to generate LC/AP formulas for a given seed in Noita.
detonator - 2D game engine and editor 💥💣