Rust Game Engines (again)

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  1. piston

    A modular game engine written in Rust

    Piston

  2. InfluxDB

    InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.

    InfluxDB logo
  3. bevy

    A refreshingly simple data-driven game engine built in Rust

    Bevy

  4. Amethyst

    Discontinued Data-oriented and data-driven game engine written in Rust (by amethyst)

    Amnethyst

  5. gdnative

    Rust bindings for Godot 3

    Yes I think I try to use godot-rust, I kow a bit about Godot and with GDnative Rust binding is for my a good solution.

  6. Godot

    Godot Engine – Multi-platform 2D and 3D game engine

    Yes I think I try to use godot-rust, I kow a bit about Godot and with GDnative Rust binding is for my a good solution.

  7. macroquad

    Cross-platform game engine in Rust.

    I would also suggest macroquad, which is one of the simplest to learn :)

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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Did you know that Rust is
the 5th most popular programming language
based on number of references?