Rust is the most wanted language by Godot Engine users

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  • rust

    Empowering everyone to build reliable and efficient software.

  • The placement analog in Rust has been the placement new feature, which eventually has been removed from the compiler. I think there is no sentiment that such a feature can't ever be added, but the feature needs a better design. This means a new RFC needs to be filed.

  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • The entire data model of the engine, which uses gdscript types to work, makes heavy use of OOP and inheritance. Even normal cpp inheritance is heavily used. In more classical places like platform support you can find inheritance as well.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • bevy

    A refreshingly simple data-driven game engine built in Rust

  • Bevy was said to be influenced by Godot from what I heard.

  • godot-proposals

    Godot Improvement Proposals (GIPs)

  • There was even a proposal to allow to use Rust to build engine - https://github.com/godotengine/godot-proposals/issues/1330

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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