ozz-animation VS The-Forge

Compare ozz-animation vs The-Forge and see what are their differences.

The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2 (by ConfettiFX)
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ozz-animation The-Forge
4 34
2,257 4,432
- 2.8%
5.6 6.9
6 days ago 25 days ago
C++ C++
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ozz-animation

Posts with mentions or reviews of ozz-animation. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-17.

The-Forge

Posts with mentions or reviews of The-Forge. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing ozz-animation and The-Forge you can also consider the following projects:

OpenFBX - Lightweight open source FBX importer

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

assimp - The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

std-simd - std::experimental::simd for GCC [ISO/IEC TS 19570:2018]

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

draco - Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

Veldrid - A low-level, portable graphics library for .NET.

EveryCulling - This library integrates multiple culling methods into one library.

VulkanSceneGraph - Vulkan & C++17 based Scene Graph Project

ImGui.NET - An ImGui wrapper for .NET.