ozz-animation VS DiligentEngine

Compare ozz-animation vs DiligentEngine and see what are their differences.

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ozz-animation DiligentEngine
4 24
2,257 3,310
- 1.9%
5.6 9.4
6 days ago 5 days ago
C++ Batchfile
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ozz-animation

Posts with mentions or reviews of ozz-animation. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-17.

DiligentEngine

Posts with mentions or reviews of DiligentEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-18.

What are some alternatives?

When comparing ozz-animation and DiligentEngine you can also consider the following projects:

OpenFBX - Lightweight open source FBX importer

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

assimp - The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

std-simd - std::experimental::simd for GCC [ISO/IEC TS 19570:2018]

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

draco - Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

LLGL - Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

EveryCulling - This library integrates multiple culling methods into one library.

raylib - A simple and easy-to-use library to enjoy videogames programming