What is a good absolutely minimalist game/rendering engine?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • BabylonJS

    Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

  • I unfortunately can't think of any off the top of my head - if you're interested in seeing what some people have done, start by checking out babylon.js first, it's a full engine (development seems to be at least partially funded by Microsoft). Then check three.js (3D webgl) and PIXI.js (2D webgl); there's lots of examples and community project show cases.

  • three.js

    JavaScript 3D Library.

  • I unfortunately can't think of any off the top of my head - if you're interested in seeing what some people have done, start by checking out babylon.js first, it's a full engine (development seems to be at least partially funded by Microsoft). Then check three.js (3D webgl) and PIXI.js (2D webgl); there's lots of examples and community project show cases.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • PixiJS

    The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

  • I unfortunately can't think of any off the top of my head - if you're interested in seeing what some people have done, start by checking out babylon.js first, it's a full engine (development seems to be at least partially funded by Microsoft). Then check three.js (3D webgl) and PIXI.js (2D webgl); there's lots of examples and community project show cases.

  • magnum

    Lightweight and modular C++11 graphics middleware for games and data visualization

  • Magnum Graphics

  • DiligentEngine

    A modern cross-platform low-level graphics library and rendering framework

  • Diligent Engine

  • The-Forge

    The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

  • Someone recommended The Forge render framework to me, bit I haven't tried it. Seems to already have a lot of platform support.

  • ozz-animation

    Open source c++ skeletal animation library and toolset

  • I'm not sure that even Sokol has animation support built in. The animation sample appears to use OZZ Animation, which could probably be used with the other rendering libraries too.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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