The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
Top 7 C++ Ps4 Projects
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The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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JoyShockLibrary
Read DualSense, DualShock 4, JoyCon, and Pro Controller input on PC -- compiled for Windows, but code should work on other platforms.
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mast1c0re
Develop payloads that can be executed on the PlayStation 4 or PlayStation 5 through a game save file.
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Thrustmaster-T300-Steering-Wheel-Emulator
Arduino Nano based emulator for an advanced Console Sim-Racing experience on a Thrustmaster T300 base.
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Render Engine Infrastructure (REI)
REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and mobile. It simplifies porting, especially for games developed on custom or proprietary engines. Functions as a cross-platform API as well as a helper library for platform-specific API. (by Dragons-Lake)
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Project mention: WebKit Switching to Skia for 2D Graphics Rendering | news.ycombinator.com | 2024-02-20
Project mention: Why does Epic Games Store not have controller support for so many games when it's available on Steam??? | /r/EpicGamesPC | 2023-07-11If I have the the skills and expertise: I could theoretically build a simple input remapper none using SDL (Steam Input relies on it) or JoyShockLibrary as a way to handle much wider Controller Support (otherwise: it would've been far more difficult to get Input API working across major Controller Types without documentation or reverse engineering).
C++ Ps4 related posts
- [Megathread] Tech Support for Noobs! - February 2023
- PlayStation 4 / PlayStation 5 Emulator Kity Version 0.1.0 Released; Runs Some Commercial Games
- How did this happen?
- GPCS4 (Open Source PS4 Emulator) Releases v0.1.0
- GPCS4 (Open Source PS4 Emulator) Releases v0.1.0
- Direct download to ps4
- 4PT v 2.00 just released try it out!
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A note from our sponsor - WorkOS
workos.com | 26 Apr 2024
Index
What are some of the best open-source Ps4 projects in C++? This list will help you:
Project | Stars | |
---|---|---|
1 | The-Forge | 4,432 |
2 | GPCS4 | 1,981 |
3 | JoyShockLibrary | 217 |
4 | mast1c0re | 173 |
5 | Thrustmaster-T300-Steering-Wheel-Emulator | 70 |
6 | Render Engine Infrastructure (REI) | 63 |
7 | RDS4Reboot | 25 |
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